For the first section of the game you're Jack Driscoll (Adrien Brody), and you experience the whole, immensely alien environment through his eyes. So instead it concentrates on putting you in the world, on Skull Island. It wants to be an experience unto itself, not just a reminder of what happened in the cinema - and it recognises that it can't do that if you're just waiting for the cinematic pay-off. ![]() It follows bits of the film quite closely, we're told, but it doesn't rely on the traditional tactic of wrapping glorious bits of film footage in tedious bits of obvious-game. That's a term that's often bandied around excessively, but in this case it's definitely valid. The possibility that King Kong could be a truly great game makes us very, very happy. The fact that Jackson learned of Ancel's work through Beyond Good & Evil makes us feel very, very satisfied. Michel Ancel and Peter Jackson is a combination that makes us very, very excited. And, like us, he knew just which genius was close to the top of his game - and why. ![]() But with this, Jackson had the chance to write his own ticket. Games-of-films aren't often that exciting - even if they are films made by lovable visionaries like ol' Pete. From now on, he is 'the genius that brought us Beyond Good & Evil'."įast-forward to the present and we've been playing Peter Jackson's King Kong. The review began: "Hear ye, hear ye! From this day forth, Michel Ancel is no longer 'the creator of Rayman'.
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